I'm not sure you understood my question. What I'm trying to do is get the hour hand to move as it would on a "real" clock, e.g., if it's 11:30, the minute hand is on 6 and the hour hand is HALF-WAY BETWEEN the 11 and 12, if it's 11:45, the minute hand is on 9 and the hour hand is 3/4 of the way between the 11 and 12. What I'm seeing, however -- regardless of whether data smoothing is "on" or "off" -- the hour hand, in these examples, always points directly at 11. Even at 11:59, the hour hand points directly at 11. One minute later, the hour hand "jumps" to 12. So, is there any way to get the hour hand to move "smoothly" around the clock face instead of jumping from one hour to the next and then remaining there for an hour?